Unity Stat System – Learn Unity

When we take this course, we’ll learn how to make a stats system in Unity.

In this class, you’ll learn how to build a stat system using SOLID design principles. If you already know how to use Unity, this class is for you.

Are there any rules for taking this class?

  • Good knowledge of C#
  • In the past, I’ve used Unity.

What you will learn:

  • It shows how to use Unity’s UI Toolkit and UI Builder to make things like menus.
  • To learn how to use Unity’s GraphView API, read this guide.
  • How to set up a save system.
  • Learn how to set up a level system.
  • How to set up a stat system.
  • To learn how to use C# assembly definitions.
  • How to make a new editor window with the UI Builder.
  • How do you make a Heads Up Display? (HUD).
  • Learn how to make a health bar in Unity with the UI system.
  • How to make a user interface so that people can see stat values.
  • This is how to make a stat value that is part of a math formula.
  • Players need more experience and have more health as they level up.
  • Damage: How to show how much damage a character has been through.
  • How to write tests for Play Mode.
  • How to speed up or slow down an animation based on a certain stat, like a number.
  • Learn how to set up a damage system that takes into account critical hits, distinguishes between physical and magical attacks, and includes defensive stats.

Then please join me. I’ll see you inside the course.

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